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AlphaZero

DeepMind · 2017 · Game AI · UK

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A to Z

A · App
No
B · Built By
DeepMind
C · CEO & Politics
Demis Hassabis — Centrist / pro-science / UK establishment
D · Date
2017
E · Expertise
Intermediate+
F · Free Tier
No free tier
G · Generates
Text only
H · Deployment
Research
I · Inputs
Text
J · Jurisdiction
UK
K · Key Staffers
Shane Legg (Co-Founder, Chief AGI Scientist), Koray Kavukcuoglu (CTO), John Jumper
L · Languages
English-primary
M · Model Type
Game AI
N · Safety Issues
None reported
O · Open Source
Proprietary
P · Pricing
Not sold (research model)
Q · AIDb Rating
[UNKNOWN]
R · What Makes It Special
DeepMind's AlphaZero, introduced in late 2017 and fully evaluated in Science in December 2018, a single system that taught itself chess, shogi and Go from random play through self-play reinforcement learning, given only the rules, with a deep neural network guiding Monte Carlo tree search; after about 9 hours of training for chess, 12 for shogi and 13 days for Go, it beat the leading programs Stockfish (155 wins and 6 losses in 1,000 games), Elmo (91.2% of games) and AlphaGo Zero (61%).
S · Stock / Status
$344 (GOOGL, Sep 25, 2026)
T · Training Cutoff
[UNKNOWN]
U · Users
[UNKNOWN]
V · Voice Chat
No
W · Weights
API only
X · X Handle
@GoogleDeepMind
Y · Year Founded
[UNKNOWN]
Z · Bottom Line
Proprietary Game AI from DeepMind, released 2017.

Data completeness 85% · Last verified 2026-05-12 · Primary source ↗

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“AlphaZero.” AIDb — The AI Database. Verified 2026-05-12. https://theaidatabase.com/m/alphazero.html

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